HEROISM SCIENCE CALL FOR PAPERS
THE HEROIC SCREEN
In 2020, our lives are lived on-screen now more than ever. Geographically restricted under lockdowns due to the COVID-19 pandemic, we rely on computer and phone screens to connect with each other, to keep ourselves informed, and to divert ourselves from the constant barrage of bleakness pervading this year. But even before the coronavirus compounded our dependence on the screen, we’ve used it to game, to watch, to see and be seen.
Though it may not seem like it at this moment of history, the screen is replete with heroism. In addition to the dominant popularity of the superhero genre in film, television and video games, we witness real and fictional screen heroics on a regular basis: from the TV show detective finally catching the bad guy, to viral footage of indomitable Black Lives Matter protesters standing their ground against police violence, to Instagram images of children holding impromptu action-figure memorials to Chadwick Boseman through his inspiring turn as cinematic superhero Black Panther. Across political, cultural and social spectrums, the screen is a site for representing, understanding, demonstrating and transmitting heroism and heroic images.
This issue of Heroism Science invites contributors to widely consider how heroism coincides with the screen. The issue’s remit is purposefully broad in order to invite a range of perspectives and disciplines. As the issue arises during the COVID-19 pandemic, articles can, but are not required to, be COVID-19-centric in nature. Potential topics can include (but are not limited to):
- Capturing heroic acts through smartphones
- News broadcasts and the coverage of heroism and heroic acts
- The heroism of fictional police as a contrast to the real police violence of 2020
- Heroic and superheroic characters and narratives in screen fiction
- Affordances of screen platforms and how they depict heroism (eg. Video games vs. television)
- Medical heroes and the screen during COVID-19
- Heroism, community and the unifying screen during COVID-19
- Queer heroism on-screen
- Whistleblowing and heroism
- Psychological and cognitive processing of screen heroism
- Heroic acts left out of or not captured on screen
- Heroism and immersion in video gaming
- Celebrity/persona heroics on social media
- The screen as coordinator for heroism through organizing protests and civic action
- The screen memorializing heroism
Interested contributors should submit an abstract of no more than 250 words and a short bio by 15 December 2020. Successful contributors will be informed in early January 2021, for submission of full papers in April 2021.
Please direct submissions and any questions to the editor, Dr. Chris Comerford, at ccomerfo@uow.edu.au.
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