Bioshock Infinite

One thing that we haven’t exactly addressed is why Elizabeth was locked away in the first place. We kind of talked about the possibility of her being able to travel between different dimensions, especially with the significance of the necklace that she chose (distinguish this Elizabeth from another one potentially….), but how would her being […]

BioShock Infinite through Battleship Bay

Playing BioShock Infinite through the second set of checkpoints was a little different than the first. Obviously the difficulty increased in fights that you entered. All I can say is that playing on a trackpad is definitely not as much fun as using a controller or mouse. Obviously we play as Dewitt. Before we saved […]

11/5 Post

Full disclosure, I have played ahead in Bioshock Infinite, but I’m going to do my best not to spoil anything. At this point in our Bioshock career, we should have played through Battleship Bay. We have just escaped her tower from the Song Bird, a mysterious flying mechanical pigeon of death, (turns out it’s not actually dead) […]

Bioshock Continued…

I had a harder time playing the most recent Bioshock assignment. For one, my computer could not handle the frame rate for the first ten minutes. I didn’t realize how much processing power this game requires because they graphics aren’t incredibly realistic. It made me realize that there are other factors that go into a […]

Bioschock Infinite

I’ll start off by saying Shock Jockey is by far my favorite vigor. I feel like a god having the power of lightning and zapping enemies if they threaten me. This vigor becomes even more useful when upgraded and is given the ability to bounce between targets. As for the actual gameplay, I noticed that […]

Bioshock Infinite: Soldier’s Field through the Aerodrome (meet Daisy)

I’d like to start with some things that I noticed about Elizabeth while playing this section. Sometimes, she’ll do this little skipping animation, which is adorable, but it does take me out of the game a little when she does it through the pile of corpses I just spent so much time accumulating. Also, in addition […]

Bioshock Infinite

Uhhhhh, as I said in my panopto video, I really like the music and sound design for this game. A little more specifically, I enjoy hearing each vigor, DeWatt’s voice, the pastor voices, and most of the enemy characters as well. When the game wants to be spooky it gets spooky, when it wants to […]

BioShock Infinite (shanay)

I was played bioshock infinite on the PS4 which was an extremely fun change of pace from portal on the PC. I have pretty much been restricted to playing games on console and getting back to the controller was great. I’m pretty sure the version of the game on ps4 was remastered to the graphics […]

BioShock Infinite Blue Ribbon – BattleShip Bay (Ahsan)

This section was really, really long. At the same time, I didn’t really mind that much because I was enjoying playing through it. One of my favorite things so far has been the vigors; I feel like they provide a very interesting contribution to fighting and game play with their unique attributes. At the same […]

Bioshock Inf: Blue Ribbon-Battleship Bay (Micaela)

First, let me just say that I really like this game! It’s a lot of fun and I enjoy the scavenging aspect of it more than I thought I would. It’s awesome to find all the voxophones and piece together the perspectives (I got way more excited than I should have when I found one […]