Bioshock Infinite
Uhhhhh, as I said in my panopto video, I really like the music and sound design for this game. A little more specifically, I enjoy hearing each vigor, DeWatt’s voice, the pastor voices, and most of the enemy characters as well. When the game wants to be spooky it gets spooky, when it wants to be exciting it gets exciting. I think the best marriage of elements came in the beginning when we are first exposed to the city, just awe inspiring visuals and music blending together to show how the citizens of this world see it as a utopia. All the fight scenes are really fun, if a little easy, and I usually just kind of go through the missions spamming n because I get lost in the world way too easily. I find it more enjoyable than portal, probably cause its a little more straightforward and has a clear, understandable thought. Visuals are fantastic, vigors are freaking awesome, cult is creepy, game is fun.
Game is fun indeed. The opening scene from going from a stormy sea to a bright and colorful sky city is something a player can’t forget. And as I said, music will make or break a game, and it makes Bioshock. N is also very important so ill say ditto to that as well.