Portal (Chambers 18-19) (Final)

Ahh, it’s finally here, the end of Portal. Where we get to go outside the tests, go against GLaDOS, and defeat her. The only things between us and the credits are the 2 longest levels in the game, and I mean longest. These last levels easily take more time than chambers 00-15 combined. Not that it was a bad thing. […]

Portal: The End (Micaela)

I’m writing this immediately after playing, so these thoughts are fairly fresh. Therefore, I may be missing a whole bunch of key information/clues/analysis. That said: I’m so mad. I worked really hard getting Chell out of the lab, and what happens? I am unable to move when the time is right and Chell gets dragged […]

Ending of Portal (James)

I finally get the pleasure of discussing the final part of Portal, you have no idea the pain of holding what happened in. So, the end of the game was much harder than any previous levels. It was a great culmination of everything that we learned throughout the game and I never truly felt any […]

Ending of Portal (Rachel)

These last two levels were by far the most difficult for me. They were very long and time consuming, it took me quite a while to complete the game compared to all of the other levels. There were many points throughout playing were I was VERY frustrated. I still liked the challenge and the puzzle […]

Ending of Portal

When it came to the last chambers in Portal they became increasingly troublesome for me. Perhaps it’s due to my lack of experience playing games like this and the fact that I was a poor student in physics. In these chambers I found the multiple rooms and halls to be a confusing aspect. It became […]

11-17 Chambers

Obviously after playing 0-10 chambers portal seemed to be a pretty easy game. When the gun evolved into allowing you to shoot two portals the game changed and obviously became way more difficult. Test chambers eleven and twelve were both very simple. They just require you to shoot portals in certain positions and move blocks. […]

Portal 11-17

I noticed two major differences between test chambers 00-10 and 11-17: there was a noticeable increase in difficulty and a decrease in GLADOS’s cognitive function. The former is to be expected as this is the case with most games, but with the Portal being a physics based game, the gameplay itself didn’t just get harder: […]

Portal 11-17

I thought that these chambers were more difficult, due more to the actual controls than the puzzles themselves. I really enjoyed figuring out which strategies to use, which portal to shoot where, but when it came to executing them, I couldn’t use the the keys to make it happen. This was especially frustrating on the […]

Portal Chambers 11-17

I didn’t have the best experience playing Portal chambers 11-17. I actually replayed chambers 1-10 first because I had played them the first time without a mouse and with the sound off. Since I already knew how to complete the levels and could see the chambers a lot better with the use of a mouse, […]

Portal: Chambers 11-17

Who would’ve thought that a block would become your best friend (for a short time at least). These chambers still weren’t THAT difficult but it was obviously more so than the first 10, requiring more intuition at times for timing events and where portal had to be placed. But back to the block bestie. GLaDos […]