Monthly Archives for November 2018


Bioshock Infinite (Jaclyn)

As I continue to play through Bioshock Infinite, I’ve noticed the somewhat large role that women play in the story. Although the character you play as, Booker Dewitt, is a man, several important supporting characters are women, such as Elizabeth and Daisy. Booker’s missions are centered around Elizabeth, such as saving her and bringing her […]


Bioshock Infinite

One thing that we haven’t exactly addressed is why Elizabeth was locked away in the first place. We kind of talked about the possibility of her being able to travel between different dimensions, especially with the significance of the necklace that she chose (distinguish this Elizabeth from another one potentially….), but how would her being […]


BioShock Infinite through Battleship Bay

Playing BioShock Infinite through the second set of checkpoints was a little different than the first. Obviously the difficulty increased in fights that you entered. All I can say is that playing on a trackpad is definitely not as much fun as using a controller or mouse. Obviously we play as Dewitt. Before we saved […]


11/5 Post

Full disclosure, I have played ahead in Bioshock Infinite, but I’m going to do my best not to spoil anything. At this point in our Bioshock career, we should have played through Battleship Bay. We have just escaped her tower from the Song Bird, a mysterious flying mechanical pigeon of death, (turns out it’s not actually dead) […]


Bioshock Continued…

I had a harder time playing the most recent Bioshock assignment. For one, my computer could not handle the frame rate for the first ten minutes. I didn’t realize how much processing power this game requires because they graphics aren’t incredibly realistic. It made me realize that there are other factors that go into a […]


Bioschock Infinite

I’ll start off by saying Shock Jockey is by far my favorite vigor. I feel like a god having the power of lightning and zapping enemies if they threaten me. This vigor becomes even more useful when upgraded and is given the ability to bounce between targets. As for the actual gameplay, I noticed that […]


Bioshock Infinite: Soldier’s Field through the Aerodrome (meet Daisy)

I’d like to start with some things that I noticed about Elizabeth while playing this section. Sometimes, she’ll do this little skipping animation, which is adorable, but it does take me out of the game a little when she does it through the pile of corpses I just spent so much time accumulating. Also, in addition […]