Bioshock Infinite

One thing that we haven’t exactly addressed is why Elizabeth was locked away in the first place. We kind of talked about the possibility of her being able to travel between different dimensions, especially with the significance of the necklace that she chose (distinguish this Elizabeth from another one potentially….), but how would her being locked up keep her from traveling somewhere else? In addition, we know thatBooker was supposed to take Elizabeth to New York to settle his debts, but we seem to have passed over why he owed his debts and to whom he owed them in the first place. Also, Booker called Elizabeth “Anna” when he came to, but who is Anna? Why are her initials on Booker’s hand? Why does she resemble Elizabeth (or was he just groggy and confused when he saw her)?

For me personally, the mechanics are very difficult, and the fighting is frustrating. It is the plot questions that have yet to be answered that allow me to push past my mechanical difficulties. Just when I seem to master one skill, another ability is introduced and/or the fighting becomes more difficult. While I do become extremely frustrated, I find the plot fascinating. The questions I posed above are what keep me going. I actually like that this plot is in game-form because it feels like I am earning every new tidbit of information. If it was just handed to me, then I would still enjoy it but might not have the same level of investment. I look forward to playing further!

4 Responses

  1. Ahsan Ahmad says:

    I found the plot really interesting as well. I feel like the writers really want to set up a mysterious back story so they intentionally leave out context as to why Booker owes debts and the identity of this Anna. I personally don’t mind that though because I’m having fun continuously guessing what is going on with the story. Elizabeth’s significance in the plot seems really interesting too; I think that Comstock is keeping her locked up because of her power with the tears, perhaps she can open gates to other dimensions which yield him futuristic technology for Columbia.

  2. Hyewon Hong says:

    To my understanding Elizabeth’s power was being siphoned and drained for the use of Comstock. The mechanics feel find for me though I do tend to get lost a lot and just spam n, the fight scenes dfinetely take a little getting used to, especially with new vigors constantly appearing, so I agree with you on that.

  3. Josephine Bossidy says:

    I agree with the fact that the mechanics of this game can be rather difficult at points. Especially in such an extensive environment sometimes the task at hand can be hard to complete. Although I too power through y struggles because I love the aspect of having a storyline behind the game. For me having different characters and environments makes playing much more interesting. Bioshock’s continuous new discoveries provide a reason for me to keep playing.

  4. Micaela Willoughby says:

    Right! I have so many questions. Booker is so vague about his past. In the entire museum scene, the patriot was goading him on and on, but he was reluctant to share anything or agree, despite admitting that he was at Wounded Knee. I wonder if he is seriously trying to forget, or if he just wants to hide it from Elizabeth. If it’s the latter… she’s already seen him kill a multitude of people; what could be worse than that? What is “the wrong choice” he said he made?