TLF: Still Waiting for Superman
So this is not a post about videogames, board games, or any kind of games. It is a post about the new Superman movie, Man of Steel. I wrote up a full review for TLF, even though I’m not their … Read More »
Playing at Leadership: Games, Gaming, & Leadership Studies
"Reality, unlike games, is broken." – Jane McGonigal
So this is not a post about videogames, board games, or any kind of games. It is a post about the new Superman movie, Man of Steel. I wrote up a full review for TLF, even though I’m not their … Read More »
After the debacle the other day in which the second installment in Anita Sarkeesian’s Tropes vs. Women in Videogames was taken down off YouTube due to flagrant abuse of the flagging system, I was quite pleased to note that YouTube … Read More »
So here’s my Learned Fangirl rather lengthy, spoiler-filled critique of Bioshock Infinite, dealing with the things I loved, the things I didn’t love, and the things that rubbed me the wrong way. Ultimately, I see a lot of good things … Read More »
At the end of March, I got lucky enough to have a presentation at the New England Modern Language Association annual conference in Boston at the exact same time as PAX East 2013. PAX – Penny Arcade eXpo – was … Read More »
Linking over to yesterday’s The Learned Fangirl post on “Violence, Virtual Space, and ‘Serious Games.’” It’s a more positive spin on my usual rants about why we shouldn’t blame games to talk a bit more about why games are a … Read More »
So yesterday this post of mine went up over at The Learned Fangirl: “I’m a Feminist Gamer and I’m Over Anita Sarkeesian.” Sarkeesian’s Kickstarter project and the backlash that she received for it were hot topics on the internet and … Read More »
Guest post over at The Learned Fangirl: “Box-Art for Art’s Sake” – a followup on my earlier post here about Bioshock Infinite‘s cover-art debacle. I actually take a look at some hard numbers on the frequency with which women appear … Read More »
Today I’m the guest poster over at The Learned Fangirl again, this time on Dishonored: “Blink: Dishonored, Ethical Play, and Why Not Killing People Can be So Much Fun.” The short version: Dishonored is fantastic, but not for the reasons … Read More »
With the recent release of both the new Bioshock Infinite and Assassin’s Creed 3 trailers, coupled with the presidential campaign and debates, I’ve been doing a lot of thinking about American exceptionalism (by which I mean the notion that Americans … Read More »