Our World is a Game-World
So much to my delight, yesterday SMCRVA posted an article about the “gamification” of social media. This idea is not new to me, but I’m pleased to see people picking up on it. A few weeks back, I posted about … Read More »
"Reality, unlike games, is broken." – Jane McGonigal
So much to my delight, yesterday SMCRVA posted an article about the “gamification” of social media. This idea is not new to me, but I’m pleased to see people picking up on it. A few weeks back, I posted about … Read More »
With the recent release of both the new Bioshock Infinite and Assassin’s Creed 3 trailers, coupled with the presidential campaign and debates, I’ve been doing a lot of thinking about American exceptionalism (by which I mean the notion that Americans … Read More »
The last five years or so have seen an increase in crowd-sourcing (from places like Kickstarter and IndieGoGo) and crowd-source gaming (like Improv Anywhere or city-wide scavenger hunts, like those sponsored by SVNGR). Today I received a tweet from KindnessGirl … Read More »
So in the furor over Anita Sarkeesian’s Tropes vs. Women in Videogames, the content of what she’s producing has been largely overlooked. But The Mary Sue‘s Becky Chambers has a suggestion: I want a character who makes me feel emboldened … Read More »
Today, Kotaku linked to a New York Times article by one of its own, or, rather, a debate between Kotaku’s Stephen Totilo and Yahoo‘s Chris Suellentrop on the fiscal future of gaming. A part of this discussion was the assertion … Read More »
So IGN has been holding a presidential election with videogame characters as the candidates. Each candidate represents a platform – not a party platform, but a gaming platform. For Xbox 360, Commander Shepard (Mass Effect) has just narrowly edged out … Read More »
So things have been swimming along fairly nicely in the gaming community these last couple of weeks, and then Games Radar decides to make a post about Booth Babes. And my reaction is not blind rage, but, rather, the desire … Read More »
So today’s post is the consequence not of someone’s blog post, but of an email sent out to the Digital Games Research Association list. Apparently, the emailer (Jason Wilson) notes, there has been recent concern in Australia with trolling, which, … Read More »
I‘ve posted about Junta before. But this time, things are a bit different and infinitely more awesome. Most of the time, when the game ends, someone wins. That’s how games work. Sometimes, the GM goes a little crazy, develops a … Read More »
This was sent to me by a colleague’s husband, who I’m sure realizes that it’s going to end up on this blog: “A Call to Arms for Decent Men” by Ernest W. Adams. At the top of the article on … Read More »
Recent weeks have had me thinking that perhaps all of the online (and offline) discussion of misogyny and gamer culture perhaps had led to something – some improvement in behavior, online attitude, something. And then this story hit my twitter … Read More »
So an article that grabbed my attention yesterday is actually on how playing games can make us nicer – specifically, “Forget violence: Do co-op games make us less aggressive?” by Jamie Madigan on Gamasutra. I’ve mentioned co-op games on this … Read More »
I would like to start by acknowledging that I don’t play Guild Wars and have no intention of playing Guild Wars 2 – although not because of anything about to be included in this post. Today’s Border House blog makes … Read More »
Since at present I’m both replaying and revising a paper on Dragon Age II, when I saw Tom Biggs’s article on morality and gaming at IGN, I was intrigued, and then a bit annoyed. Biggs argues that “real-world morals” have … Read More »
So while browsing through my twitter feed yesterday, this article pops up from gameranx: “Dead or Alive Devs Went ‘Hands-On’ to Get the Breast Physics Right in Dead or Alive 5.” My first thought – “Is this really news-worthy?” – … Read More »