Fantastic Believability: Diversity and the Fallacy of “Historical Accuracy”

10 Apr

There have been a lot of discussions lately – in interviews with developers, online, and in my classroom – about the notion of “historical accuracy” or “believability” and issues of diversity and representation. Among them are Golden Glitch’s in-progress game … Read More »

Get Rid of the Black Marker: A Post Against Censorship

3 Feb

A recent conversation has reiterated one of the components of recent internet discussions of games – particularly those containing overt misogyny – that bothers me more than most of the others. It’s the conflation amongst many online of “criticism” with … Read More »