{"id":758,"date":"2013-12-12T14:03:33","date_gmt":"2013-12-12T19:03:33","guid":{"rendered":"http:\/\/blog.richmond.edu\/playing-at-leadership\/?p=758"},"modified":"2013-12-12T14:03:33","modified_gmt":"2013-12-12T19:03:33","slug":"sjws-and-mega-women-warriors","status":"publish","type":"post","link":"https:\/\/blog.richmond.edu\/playing-at-leadership\/2013\/12\/12\/sjws-and-mega-women-warriors\/","title":{"rendered":"SJWs and Mega-Women Warriors"},"content":{"rendered":"<p>So <a href=\"http:\/\/www.gameranx.com\/features\/id\/19333\/article\/be-respectful-and-considerate---mighty-no-9-kickstarter-explodes-with-misogynist-rage\/?utm_source=feedburner&amp;utm_medium=twitter&amp;utm_campaign=Feed%3A+gameranx+%28Gameranx%29\" target=\"_blank\">Gameranx tweeted today about yet another feminism-related gaming Kickstarter debacle<\/a>, this one concerning <em>Mighty No. 9<\/em>, a reboot of the apparently beloved <em>Mega Man<\/em> series. Interestingly, Ian Miles Cheong&#8217;s piece begins with the phrase &#8220;Be respectful and considerate,&#8221; because, apparently, commenters on the Kickstarter have been anything but.<\/p>\n<p>Cheong presents the &#8220;issue&#8221; as the consequence of a posted piece of fan art made by a new community manager named Dina which depicts Mega Man as a female character. <img loading=\"lazy\" decoding=\"async\" class=\"alignright\" title=\"Mighty No 9\" src=\"http:\/\/www.gameranx.com\/img\/13-Dec\/7be779e2b6a59a285aeadee822d2f01elarge.jpg\" alt=\"\" width=\"275\" height=\"292\" \/>Said character &#8211; as we can see &#8211; is not wearing ludicrous armor, is carrying a large wrench, and has tastefully applied eyeliner and lipgloss with wispy red waves. (Note: <a title=\"Gaming Criticism and Ms. Men\" href=\"http:\/\/blog.richmond.edu\/playing-at-leadership\/2013\/11\/19\/gaming-criticism-and-ms-men\/\" target=\"_blank\">she is not wearing a bow<\/a>.) This is clearly a piece of fan art, a genre that depicts <strong>fan<\/strong><strong> preferences<\/strong> rather than (necessarily) original content from the work in question. Quite a bit of fan art alters the original work &#8211; for instance, a representation of the <em>Mass Effect <\/em>crew in <em>Dragon Age<\/em> gear (with Joker riding a dragon). Not in the original.<\/p>\n<p>No one gets horribly bent out of shape when fan art alters the setting, time period, or even species of many characters (MLP Doctor Who, anyone?). But apparently swapping up genders of videogame characters is an act that is beyond even the fan art pale. One fan, as Cheong notes, complains that &#8220;it\u2019s Mega <em>Man<\/em>, not Mega <em>Woman!\u201d <\/em>as though the existence of fan art would cause us all to forget.<\/p>\n<p>However, the comments themselves, while beyond irritating, are not where this story goes into horribly wrong places. Cheong reports the following:<\/p>\n<p style=\"padding-left: 30px;\">Finding fault with her presentation, these <em>persons<\/em> decided to pry into Dina\u2019s personal life by combing through her Twitter account for other transgressions against the human race, and found that she had written tweets supportive of feminism and linked to one of Anita Sarkeesian\u2019s videos. In a similar case, her being initially hired as a community manager and artist became tantamount to BioWare\u2019s employment of Jennifer Hepler as a writer for the Dragon Age games\u2014sometimes dubbed as the \u201ccancer that is killing BioWare\u201d by <em>particularly well informed readers<\/em>.<\/p>\n<p style=\"padding-left: 30px;\">These <em>vocal individuals<\/em> went so far as to produce a <a href=\"http:\/\/www.youtube.com\/watch?v=FXDSfUJBCj0\">video<\/a>\u00a0\u201ccalling out\u201d Dina\u2019s past with \u201cdirt\u201d on her\u2014because sympathising with the feminist cause is indeed enough to demonize someone according to these <em>people<\/em>. The <em>vocal, well informed fans <\/em>have since been calling for her resignation from the developer. At this point, these <em>individuals<\/em> have flooded the game\u2019s development forums, and are trying to hold the game hostage by asking for refunds.<\/p>\n<p style=\"padding-left: 30px;\">One user, a Mr. Nicholas Day, wrote: \u201cThis is a bad idea guys. I don&#8217;t want any anita sarkeesian feminism all up in my megaman reboot. I don&#8217;t want a sjw [social justice warrior] monitoring the forum, deciding who has good opinions and who has bad ones.\u201d<\/p>\n<p>In essence, the response to women speaking out in the industry &#8211; whether as critics, fans, or employees &#8211; is apparently grounds for their termination by the Men&#8217;s Rights powers-that-be. It is unconscionable that women should voice their opinions about games &#8211; like <a href=\"http:\/\/www.google.com\/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;cad=rja&amp;ved=0CCwQFjAA&amp;url=http%3A%2F%2Fwww.gamespot.com%2Freviews%2Fgrand-theft-auto-v-review%2F1900-6414475%2F&amp;ei=AQaqUrn3EKqnsQS2loDADA&amp;usg=AFQjCNHeHleFplisZE60SwrFzip43MsV9A&amp;sig2=zmg2ESFmOo-_sBX-9xC0xg&amp;bvm=bv.57967247,d.cWc\" target=\"_blank\">Carolyn Petit&#8217;s review of <em>GTAV<\/em> <\/a>or <a href=\"http:\/\/kotaku.com\/call-of-duty-ghosts-the-kotaku-review-1458487298\" target=\"_blank\">a more recent review of <em>CoD<\/em>:Ghosts by Patricia Hernandez on Kotaku that has garnered hysterics<\/a> by commenters.<\/p>\n<p>Those of you who read this blog or <a href=\"http:\/\/thelearnedfangirl.com\/\" target=\"_blank\">TLF <\/a>regularly know that I&#8217;m not Anita Sarkeesian&#8217;s biggest fan in terms of agreeing with what she says, but you also know that I will, to quote an oft-misattributed quote, &#8220;fight to the death for [her] right to say it.&#8221; (Note: <a href=\"http:\/\/en.wikipedia.org\/wiki\/Evelyn_Beatrice_Hall\" target=\"_blank\">that quote is usually attributed to Voltaire but in fact comes from his biographer, Evelyn Beatrice Hall, a woman<\/a>.) And while I also believe that the commenters have the right to dislike Dina&#8217;s female Mega Man, they do <em>not<\/em> have the right to demand either its removal or hers.<\/p>\n<p>I think that, ultimately, this sort of behavior is symptomatic not of internet or gaming culture, but an increasing insistence across the US (and perhaps elsewhere) that we have the right to not see anything that disagrees with us, and, if we do, that we have the right to demand its removal. Increasingly I see people insist that they have the right not just to publish or produce offensive material, but that they also have the right to be free from criticism when they do. Both of these are anathema to the concept of free speech; free speech means that someone can post something controversial, but it also means that others have the right to criticize it.<\/p>\n<p>But this leads me to one more place, the place where Cheong starts his article: &#8220;Be respectful and considerate.&#8221; As human beings, people have the right to not be brutally attacked, online or off, for expressing their opinions. People do not have the right to abuse one another, online or off, for being or believing different than the status quo. Commenters should have the right to state their disapproval of Dina&#8217;s art, but they do not have the right to attack her, demand her firing, or be rude and cruel about their disapproval (especially because Kickstarter is not a public forum &#8211; it has regulations and rules which participants have to follow).<\/p>\n<p>In short, as a culture we have become both too sensitive and not sensitive enough; we demand that everything we see and hear conform to our beliefs and opinions, and yet we express our own views with absolutely no respect or consideration for the feelings or situations of others. It seems to me that this is one of our severest failings as a society; we have lost the ability &#8211; or inclination &#8211; to respect others while disagreeing with them.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So Gameranx tweeted today about yet another feminism-related gaming Kickstarter debacle, this one concerning Mighty No. 9, a reboot of the apparently beloved Mega Man series. Interestingly, Ian Miles Cheong&#8217;s piece begins with the phrase &#8220;Be respectful and considerate,&#8221; because, &#8230; <a class=\"more-link\" href=\"https:\/\/blog.richmond.edu\/playing-at-leadership\/2013\/12\/12\/sjws-and-mega-women-warriors\/\">Read More &raquo;<\/a><\/p>\n","protected":false},"author":1710,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[9130,9134,104,9128],"tags":[],"class_list":["post-758","post","type-post","status-publish","format-standard","hentry","category-game-criticism","category-gaming-community","category-gender","category-leadership-studies"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6XN03-ce","_links":{"self":[{"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/posts\/758","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/users\/1710"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/comments?post=758"}],"version-history":[{"count":0,"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/posts\/758\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/media?parent=758"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/categories?post=758"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.richmond.edu\/playing-at-leadership\/wp-json\/wp\/v2\/tags?post=758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}