{"id":268,"date":"2018-10-23T11:42:57","date_gmt":"2018-10-23T15:42:57","guid":{"rendered":"https:\/\/blog.richmond.edu\/fys100-15\/?p=268"},"modified":"2018-10-23T11:42:57","modified_gmt":"2018-10-23T15:42:57","slug":"portal-chambers-18-19-final","status":"publish","type":"post","link":"https:\/\/blog.richmond.edu\/fys100-15\/2018\/10\/23\/portal-chambers-18-19-final\/","title":{"rendered":"Portal (Chambers 18-19) (Final)"},"content":{"rendered":"<p>Ahh, it&#8217;s finally here, the end of\u00a0<em>Portal<\/em>. Where we get to go outside the tests, go against GLaDOS, and defeat\u00a0her. The only things between us and the credits are the 2 longest levels in the game, and I mean\u00a0<span style=\"text-decoration: underline\">longest<\/span>. These last levels\u00a0easily\u00a0take more time than chambers 00-15 combined. Not that it was a bad thing. I really enjoyed the longer levels, it felt like I was progressing, not just in terms of the intricacy\u00a0of the puzzles, but the amount of them I need to solve in order to complete the chamber.<\/p>\n<p>What made the last level so memorable was the drastic change in atmosphere. We go from the cool, white, sterile environment of the testing chambers to the hot, red, rusty environment of the behind the scenes. And then back to the white walls, but this time on the other side of the glass, in the offices of Aperture Science. In the red area, the constant noise of the machinery\u00a0made the experience\u00a0more unnerving and really sold the idea of how broken the facility\u00a0is.<\/p>\n<p>GlaDOS is\u00a0<span style=\"text-decoration: underline\"><strong>wonderful<\/strong>.<\/span>\u00a0I loved the boss battle (which I admit was a little repetitive, but hey, video game boss) and I loved to see how the different cores affected GLaDOS&#8217;s personality. I especially\u00a0loved the Anger Core (it was the only voice in the game not done by GLaDOS&#8217;s voice actor). The timer also gave a sense of urgency and made the process of figuring\u00a0out where the optimum placement the portals should be more challenging. After the battle, the ending was amazing, having you be dragged back down by some machine after being able to see the outside for the first time. It sets up the idea of the sequel (Which you should play) perfectly.<\/p>\n<p>Now onto the credits. First, I\u00a0<span style=\"text-decoration: underline\">have<\/span> to<em>\u00a0<\/em>mention the song, &#8220;Still Alive&#8221;, which is so good and brings in both GLaDOS&#8217;s humor and sociopathy. The after credit&#8217;s scene, while being the pay off to the &#8220;cake&#8221; meme, also shows how even when an A.I. is defeated, it still will come back. Again, a hint that a sequel\u00a0exists (which, I will say again, you should\u00a0play)<\/p>\n<p>Overall,\u00a0<em>Portal<\/em> is an excellent\u00a0game full of humor, physics puzzles, and a mystery\u00a0that you find out exists as you play.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ahh, it&#8217;s finally here, the end of\u00a0Portal. Where we get to go outside the tests, go against GLaDOS, and defeat\u00a0her. The only things between us and the credits are the 2 longest levels in the game, and I mean\u00a0longest. These last levels\u00a0easily\u00a0take more time than chambers 00-15 combined. Not that it was a bad thing. [&hellip;]<\/p>\n","protected":false},"author":4116,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-268","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/posts\/268","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/users\/4116"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/comments?post=268"}],"version-history":[{"count":0,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/posts\/268\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/media?parent=268"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/categories?post=268"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/tags?post=268"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}