{"id":227,"date":"2018-10-08T22:50:59","date_gmt":"2018-10-09T02:50:59","guid":{"rendered":"https:\/\/blog.richmond.edu\/fys100-15\/?p=227"},"modified":"2018-10-08T22:50:59","modified_gmt":"2018-10-09T02:50:59","slug":"portal-levels-00-10-joseph-sterling","status":"publish","type":"post","link":"https:\/\/blog.richmond.edu\/fys100-15\/2018\/10\/08\/portal-levels-00-10-joseph-sterling\/","title":{"rendered":"Portal levels 00-10 (Joseph Sterling)"},"content":{"rendered":"<p>I really like\u00a0<em>Portal<\/em>. I like the setting, the story, the characters, the gameplay. I find the entire\u00a0thing a great time. The main problem with\u00a0<em>Portal<\/em> is how short it is. When I got to Chamber #11, I was bearly over 20 mins in. And I feel like about 5-7 of them were figuring out how to play on keyboard and mouse (I&#8217;m bad, I know).<\/p>\n<p>What I really like about\u00a0<em>Portal<\/em> is its simplicity. The rooms are minimalist in design, and the core of the gameplay (walk out of map at point A and walk back in at point B) would not lead people to believe that the game can throw some really complicated problems at the player&#8230; later. I feel as though the no\/single portal part of the game goes for a bit too long. Not to say that the game doesn&#8217;t slouch during the &#8220;tutorial&#8221;; I mean, it uses gameplay,\u00a0<strong>actual gameplay<\/strong>, to teach the mechanics. No wall of text, or the game stopping every .4 seconds to remind\u00a0me how to jump, just figure it out; that&#8217;s what I really love.<\/p>\n<p>Another thing I love is the A.I. GLaDOS. It (or she, depends on how you view the computer) has some AMAZING lines and great delivery. The slap-together-with-no-review vibe of her test dialogue gives a certain depth to the surrounds and to Aperture Science as a whole. I can&#8217;t wait to get to the ending.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I really like\u00a0Portal. I like the setting, the story, the characters, the gameplay. I find the entire\u00a0thing a great time. The main problem with\u00a0Portal is how short it is. When I got to Chamber #11, I was bearly over 20 mins in. And I feel like about 5-7 of them were figuring out how to [&hellip;]<\/p>\n","protected":false},"author":4116,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-227","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/posts\/227","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/users\/4116"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/comments?post=227"}],"version-history":[{"count":0,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/posts\/227\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/media?parent=227"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/categories?post=227"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.richmond.edu\/fys100-15\/wp-json\/wp\/v2\/tags?post=227"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}