TLF: Violence, Virtual Space, and “Serious Games”

Linking over to yesterday’s The Learned Fangirl post on “Violence, Virtual Space, and ‘Serious Games.’” It’s a more positive spin on my usual rants about why we shouldn’t blame games to talk a bit more about why games are a good thing. Coming off of PAX East (which was a blast), it’s a bit of a reminder about why gaming is both popular and healthy… and why as a form of entertainment media, it not only isn’t causing us active harm, but in fact has a great capacity to do good.

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